Top-left: dispensing mechanisms, circular/cylindrical designs, “Nespresso”-inspired pill dispenser; top-right: notification ideas, integration of pill bottles; bottom-left: inspired by a coffee machine, integrating a handle, locking mechanism, hand-accomodating pill dispenser; bottom-center: pill bottles, machines, cup designs, novel designs; bottom-right: interface integration, form factors, integration with dispensing mechanism
Left: exploded diagram of an upright circular mechanism, integration into a form; center: Circular-feeding, pill-bottle based, etc.; right: Various dispensing mechanisms, including circular, linear-feeding, and spring-loaded
A preliminary, recommendation-based user flow was developed and tested with stakeholders, creating a flow that not only completed the desired task, but navigated existing power structures in a medical environment.
This UI was tested with users on iPad via a Figma prototype. To keep manufacturing costs low, we initially proposed a UI with a non-touch screen navigated by seven buttons (X, low, med, high, no, yes, and override) but quickly found in testing that the "simplicity" created more problems than it solved – a touch interface was preferred by users.
Sample 3D digital models and 3D printed full-size prototypes of the device with preliminary dispensing hardware for use for testing.
The final design has a more organic design with a large dispensing 'mouth' and angled touchscreen for optimal use.
The internal prototype dispensing mechanism was also fully built and prototyped both from hardware and software perspectives. This design is static, but could be adapted in the future to have a removable or disposable "tray" of pills for quick set-up at the pharmacy.
This is a fully-functional UI (per UI flow below) built on an Arduino Mega 2560 and off-the-shelf hardware in native C++. The dispensing mechanism is also functional for one full loaded rotation.
The UI is split into two primary paths – a "time to dispense" path and a "not time to dispense" path. We optimised for clarity and error recovery at every stage.
We use a Wong-Baker pain score to capture the most accurate yet personalised experience of a patient's pain, avoiding the pitfalls of "relative" experience of pain (e.g. a basic numerical score, where patients regularly under-report their pain). We keep it clear and prioritise patient agency. We're not able to make recommendations, but center the experience around reflexivity.
We have both "soft" lockouts and "hard/full" lockouts. Hard lockouts are exclusively reserved for scenarios where it is physically unsafe to take another opioid. "Soft" lockouts can always be overridden in the case where a patient is in pain and does require more medication.